Capcom’s PERENIAL RPG, Breath of Fire FORGES a new road in breath of fire: Dragon Quarter

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Monday November 11, 2002

 

Capcom’s PERENIAL RPG, Breath of Fire FORGES a new road in breath of fire: Dragon Quarter

-NEW design approach includes new visuals and combat styles-

Capcom today revealed new details regarding Breath of Fire: Dragon Quarter for the PlayStation 2 computer entertainment system. Scheduled to release this February, Breath of Fire: Dragon Quarter, is the latest installment in the highly acclaimed RPG series that originally debuted in 1993 and has since then sold millions of units worldwide. Renowned for its innovative gameplay mechanics, this latest incarnation redefines the Breath of Fire role-playing game with a whole new 3D-world look, an engrossing storyline, brand new stylized visuals, innovative gameplay features and a new "survival" style of game play. Entertainment Software Rating Board (ESRB) rating is pending.

Breath of Fire: Dragon Quarter boasts the following features:

  • "Survival" Game Play – Players are challenged with an abundance of enemies and a large variety of strategic elements such as deciding whether to fight or avoid enemies, or timing when to attack.

  • New Visual Design – Capcom pushes past tradition and develops a completely unique visual style. This new style allows for stunningly clear and detailed characters and a game world that will bear new surprises around every corner.

  • PETS (Positive Encounter and Tactics System) – A revolutionary feature to RPGs in which players can set up traps and decoys in the environment prior to going into battle against monsters.

  • Combo System – An advanced combat system allows players to build upon attacks by connecting various weapon skills. As players connect similar levels of attacks, they execute a linked combo that inflicts bonus damage on top of the regular attack damage. Learning this system is the key to a successful journey.

  • Ability Point System – All actions, including spells and attacks, cost Ability Points (AP’s). The accumulation of AP’s can be used to deliver more powerful attacks or combos.

  • SOL (Scenario Overlay System) – What the player has accomplished up to a certain point carries over to the newly restarted game. Based on the player’s previous accomplishments, not only do experience points and items carry over but additional in-game events and dungeons will appear so that players can learn more about the story.

Set in an underground world that time has forgotten, Breath of Fire: Dragon Quarter takes players on a journey to the surface of the earth. An ecological catastrophe has devastated the planet, forcing a civilization to settle and live in the ancient underground city, "Shelter." Generations have passed since man has seen the sky and no one has any recollection of how life once was. Ryu, a Ranger for the underground civilization, is on his routine patrol assignment when he has a sudden "awakening" and is determined to discover what lurks above. Follow Ryu, and other members of the underground society, as they fight their way to the surface against monsters and adversaries.

 

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