Clive Barker's Undying

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Wednesday January 17, 2001

 
 

 
 

LIZBETH: THE TORMENTED SOCIALITE

"My family has a secret that has burdened it for far too long.  I am the last now, but I’m afraid my death is not the end of our family’s curse.  It may be only the beginning………I feel that only a man of your knowledge of the occult will be able to comprehend and unravel the mystery of my family."

"CLIVE BARKER’S UNDYING"

            It is 1923, and Patrick Galloway has come to the decaying ancestral estate of his close friend, Jeremiah Covenant, on the rugged coast of Ireland to see if he can uncover – and vanquish – the secrets of the curse that has consumed Jeremiah’s family.  Galloway will eventually be challenged by five perilous quests. But it is his first encounter with an otherworldly entity that haunts him the most.

            Lizbeth Covenant was the last of the five Covenant children born, and she was the first to die, perhaps accounting for her tragic legacy.  Known as the family socialite, Lizbeth briefly thrived in the high society circles of London.  But a mysterious wasting disease cut short her social career and she returned to the family home in Ireland where she was often seen roaming the grounds desolately, spending many hours in the family mausoleum, reading the headstones of her ancestors.  At the time, Lizbeth still maintained her striking looks.  In her early 20’s, Lizbeth had pale blond hair and striking blue eyes.  A refined, fashionable young woman, she was a jewel of social society.

            But her untimely demise changed all of that and Lizbeth was not destined to enjoy a serene afterlife.  There is something evil pervading the Covenant estate, as though the land itself is sick and is seething with a dark power.  Lizbeth seems to thrive on this power, and is locked in a struggle for control of the estate.  She is a harrowing shadow of her former self, wandering the grounds wearing a torn and bloodstained burial gown, with dried rivulets of blood running down her chin and throat.  Her hair, now dirty and matted, her hands sharpened, like that of an animal.  One thing about Lizbeth remains constant: she has a powerful intellect and an unbending will.  And she is deadly serious about getting what she wants.

From the outset of the story in Clive Barker’s Undying – when Galloway first arrives at the Covenant estate –he begins his investigation of Lizbeth at the family mausoleum, which is located on the manor grounds.  When he opens her coffin, he finds it empty.  Galloway realizes she has dug her way out of her coffin and can be found leaping around the upper battlements of the Monastery, lurking in the vast catacombs beneath the cathedral and is at home in the vast system of tunnels that connect beneath the estate.  It soon becomes all too clear that these same settings are at the core of Lizbeth’s realm.  Although she may have been seen lurking in the shadows of the manor, the truth is that Lizbeth will not leave her dark and shadowy realm, even if it means allowing Galloway to escape.

Serving Lizbeth is an army of lethal creatures called Howlers that will do anything she bids.  They are capable of great speed, and derive true strength from their considerable numbers.  The Howlers are blindly devoted to Lizbeth and she employs their ferocity to do her bidding.  The story offers a suggestion that her unholy alliance with the Howlers was the result of Lizbeth using their tunnels to escape her coffin in the family mausoleum.

            Galloway, unable to determine whether the Howlers are the only creatures that Lizbeth has at her disposal, encounters skeletal remains in the ruins of the monastery that are the remains of the monks buried there.  Sworn even beyond the grave, they protect the holy edifice attacking everything in sight.

Lizbeth, the most intriguing of the five tortured Covenant siblings, is the most fully developed and vividly depicted throughout Galloway’s five quests.  Her mystique derives from various clues provided during the course of the story.

            Galloway’s inspection of the room Lizbeth occupied while at the family manor provides valuable insights into her tormented spirit. He finds a poem that Lizbeth had written years before her death about the Monastery in which she now makes her home. And there is the painting hanging on her bedroom wall.  Galloway discovers a provocative painting depicting Perseus holding the head of the Medusa over the ocean.  But he doesn’t know if this image foreshadows Lizbeth’s ultimate fate, or if it is yet another of the pervasive red herring clues that lead nowhere in his quest to solve the curse of the Covenants.

            Lizbeth is by no means the most potent or lethal of the reanimated siblings and other supernatural presences that haunt the battered remains of the family estate, all of who seek control of this mysterious source of magical power.  She is slower and more measured in her afterlife incarnation, and she often avoids direct conflict and confrontation.  But she has one particularly effective bit of witchcraft at her disposal – the Haste spell.  Using the spell, her speed increases and her attacks become even more ferocious, and it does make for a nightmare of a confrontation for Galloway to endure.

            Lizbeth’s final showdown with Galloway – in which she is threatened with eternal purgatory – is harrowing and lethal.  "You cannot stop what has begun," she curses at the intruder.  "The family is to be reunited."  With that, the one-time socialite calls upon all of her considerable instinctual and animalistic powers to vanquish Galloway, whose perilous journey is only just beginning.

 
 

 

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