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Wednesday January 22, 2003 |
Conquer the World with Rise of Nations this April Microsoft Game Studios today announced that Rise of Nations, the latest real-time strategy game from famed game developer Brian Reynolds, will ship to stores in North America on April 22 and to most of the rest of the world in May. Poised to reinvent the genre, Rise of Nations allows players to overwhelm opponents with military might, or to apply the tried-and-true art of diplomacy to campaign over 6,000 years of history from the Ancient Age to the Information Age -- and ultimately, to achieve global prominence. Developed by Big Huge Games, Rise of Nations combines the epic scope and depth of traditional turn-based strategy games with the pulse-pounding thrill and speed of RTS games, providing unprecedented excitement while maintaining rich gameplay. The game allows players to create new cities, improve their city infrastructure and expand national borders. Players have the option to win through military might using everything from slingers, cannons, musketeers, tanks, aircraft carriers to nuclear missiles, or corner the market on key commodities, and wheel and deal with 18 highly diverse and unique nations. Rise of Nations also features innovative approaches to gameplay through features such as national borders, spies, generals and flank attacks. In addition to streamlined and fast-paced multiplayer games, Rise of Nations also features the in-depth Conquer the World campaign, which allows gamers to expand their empire across the globe as they face a variety of tactical challenges on the road to global domination. More information on Rise of Nations can be found at the official Rise of Nations website: http://www.microsoft.com/games/riseofnations |
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