Wednesday August 29, 2001 |
Ubi Soft Licenses Rogue Spear Game Engine to Train U.S. SoldiersUbi Soft Entertainment has agreed to allow LB&B Associates Inc. to adopt the game engine used in the best-selling Red Storm game Tom Clancy's Rainbow Six(TM) Rogue Spear(TM), to help train U.S. soldiers. The game engine will enable the Department of Defense to train military personnel in how to conduct military operations in urban terrain. The engine, which was developed in Red Storm Entertainment's North Carolina studio, will not be used for weapons training. Instead the government wants to use the high-tech system to help hone decision-making skills at the small-unit level. "We've looked at all of the first person shooters on the market, and no game engine comes close to the realism of Tom Clancy's Rogue Spear," said Michael S. Bradshaw, Systems Division Manager of LB&B Associates Inc. "We need to train the elements of the small-unit on how to prepare for a mission, how to work as a team during mission execution, and how to conduct after action debriefs, and this engine will let us do that and more." Ubi Soft Entertainment President Laurent Detoc added, "Tom Clancy's Rogue Spear has created a new standard in the way gamers play. We are very proud that it is about to create a new standard in the way soldiers train." The Rogue Spear engine will be enjoyed by consumers once again this fall when Red Storm Entertainment releases the mission pack, Tom Clancy's Rogue Spear(TM): Black Thorn(TM) in early October. The engine will be modified to conform to the maps and scenarios requested by the military. It should be training military personnel within six months. LB&B Associates Inc. will show off the technology at the annual conference for "Warfighting Readiness Through Innovative Training Technology" (I/ITSEC) in Orlando, Florida, November 26-29. About
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