100 years
after the original Independence War, a new
government was formed promising freedom,
equality and an economic boom. Millions of
new colonists settled the new-frontier,
occupying the dangerous Badlands cluster on
the very edge of known-space. But after some
bad investments made by the New Alliance,
crucial jump-accelerators are sold to the
corporations, allowing them to charge large
sums for passage and leaving those in the
outer-clusters at the mercy of the
corporations.
Enter Cal
Johnston. As a young boy, Cal witnesses the
murder of his father by a ruthless
businessman. The orphaned Cal is raised by a
construct personality; Jefferson Clay (a
member of the Commonwealth Navy in the
original Independence War), Cal learns what
it takes to survive, pirating and salvaging
to make ends meet.
After
attempting to exact revenge on his
fathers murderer, young Cal is thrown
into Jail. With a crew of misfits and
ex-cons, Cal escapes some 15 years later, and
commences a career of space piracy.
Unwittingly Cal becomes involved in an
independent faction hell-bent on stopping the
oppression and corruption that has been
wreaking havoc on the system he lives in.
Cals destiny leads him into a conflict
that will have him fight for the liberty of
millions and the destiny of known space.
New
Features:
Free form
universe lets players roam 16 star
systems, interacting with dynamically
generated space traffic
Multi-player
with Head-to-Head action and Team
missions
Inventory
maintenance allows for trading and
manufacturing of raw goods
Customized
arming & repair screen
Communicate
with ships and stations, as well as
updates via game e-mail system
Encyclopedia
/ Database provides essential information
such as maps and player logs
Free-roaming
universe, allowing players to explore
space and take-on missions at will
Select
from a variety of realistically modeled
starships
User-friendly
interface means no more keyboard overlays