Radeon X800 Pro 256 MB DDR3

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Radeon X800 Pro 256 MB DDR3

 

CodeCreatures

Codecreatures is an advanced game development system for 3D computer games, consisting of a modern, modular and portable software development kit (SDK) and a network compatible, integrated multi-user game development environment (GDE).

The SDK provides a state-of-tomorrow 3D engine and a comfortable script language & library, the GDE is an editor for a complete 3D world with all necessary tools included. Combined with competent support, Codecreatures constitutes the next generation game development system.

The Codecreatures GDE is specially designed for supporting big teams in their game development and to simplify and speed up returning workflows in order to save time. Simple ideas can be realised more easy and quickly than before over the GUI, but the possibility of programming the whole game action to subsystem level is still given. Currently this is unique in the area of game development.

CodeCreatures CodeCreatures

Grass Section- CAM 1,2,3,4

Avg. Number of Frame/Second
49.1

Max. Number of Frame/Second
74

CodeCreatures

Water Section- CAM 5,6,7,8

Avg. Number of Frame/Second
33.5

Max. Number of Frame/Second
52

CodeCreatures

Total

Avg. Number of Frame/Second
40.5

Max. Number of Frame/Second
74

Avg. Number of polys/Second
14.0 mio

Max. Number of polys/Second
21.1 mio

Total Amount of Frames
5248

3DMark 2001 SE PRO

3DMARK 2001 SE (build 330) is the latest installment in the popular 3DMark series. By combining DirectX 8.1 support with completely new graphics, it continues to provide benchmark results that empower you to make informed hardware assessments. The game tests, texturing tests, filtering tests, image quality tests, and others give you an overview of your system’s current performance and show you what kind of performance you could expect if you were to upgrade your PC.

3DMark 2001 SE PRO 3DMark 2001 SE PRO

CPU Optimization: D3D Pure Hardware T&L

Width: 1024

Height: 768

Depth: 32 bit

Z-Buffering: 24 bit

Texture Format: Compressed

Buffering: Double

Refresh Rate: 60 Hz

FSAA Mode: None

3DMark 2001 SE PRO 3DMark 2001 SE PRO

RESULTS

3DMark Score 13243

Game 1 - Car Chase - Low Detail 152.9 fps

Game 1 - Car Chase - High Detail 47.5 fps

Game 2 - Dragothic - Low Detail 236.1 fps

Game 2 - Dragothic - High Detail 123.2 fps

Game 3 - Lobby - Low Detail 158.4 fps

Game 3 - Lobby - High Detail 72.1 fps

Game 4 - Nature 163.1 fps

Fill Rate (Single-Texturing) 2900.3 MTexels/s

Fill Rate (Multi-Texturing) 5497.7 MTexels/s

High Polygon Count (1 Light) 138.3 MTriangles/s

High Polygon Count (8 Lights) 38.0 MTriangles/s

Environment Bump Mapping 191.5 fps

DOT3 Bump Mapping 240.6 fps

Vertex Shader 144.1 fps

Pixel Shader 154.6 fps

Point Sprites 62.3 MSprites/s

3DMark 2001 SE PRO 3DMark 2001 SE PRO

3DMark 2003

3DMARK 03 is the latest version of the highly favoured 3DMark series. By combining full DirectX 9.0a support with completely new tests and graphics, 3DMark03 Pro continues the legacy of being the industry standard benchmark. The high quality game tests, image quality tests, sound tests and others give you an extremely accurate overview of your system’s current gaming performance.

3DMark 2003 3DMark 2003

Width: 1024

Height: 768

Pixel Processing: None

Texture Filtering: Optimal

Max Anisotropy: 4

Vertex Shaders: Optimal

3DMark 2003

3DMark Score: 8961 3DMarks

GT1 - Wings of Fury: 163.2 fps

GT2 - Battle of Proxycon: 72.0 fps

GT3 - Troll's Lair: 56.6 fps

GT4 - Mother Nature: 63.1 fps

Fill Rate (Single-Texturing): 2333.5 MTexels/s

Fill Rate (Multi-Texturing): 4998.5 MTexels/s

Vertex Shader: 31.5 fps

Pixel Shader 2.0: 90.8 fps

Ragtroll: 39.7 fps

No Sound: 33.9 fps

24 sounds: 24.4 fps

3DMark 2003

Aquamark 3

AquaMark3 allows PC users to easily measure and compare the performance of their current and next-generation PC systems. It provides a reliable benchmark which helps users to configure their systems for the best gaming performance.

The AquaMark3 executes a complete state-of-the-art game engine and generates 3D scenes designed to make the same demands on hardware as a modern game.

The utilized game engine, the krass™ Engine, has been used in Aquanox and AquaNox 2: Revelation as well as in the upcoming RTS Spellforceby Phenomic Game Development. It is accepted industrywide and well-known to deliver high-performance graphic effects with superior quality.

Technically, AquaMark3 utilizes recent hardware features of the new DirectX 9 API, such as PixelShader 2.0, while staying fully backward compatible to DirectX 8 and 7 graphics hardware. The graphics and game engine features activated can be configured in fine detail to allow the performance measurement to be adjusted appropriately for the target system.

To make the benchmark as easy to use as possible, AquaMark3 offers a great variety of standardized and used defineable evaluation schemes. Intuitive visual output formats help to easily compare results to each other.

Unlike synthetic benchmarks, AquaMark allows benchmarking in a real-world scenario, with an engine and art assets showing the complexity of current state-of-the-art games.

Aquamark 3 Aquamark 3

CoreClock: 115

MemoryClock: 115

DisplayWidth: 1024

DisplayHeight: 768

DisplayDepth: 32

AntialiasingMode: 0

AntialiasingQuality: 0

AnisotropicFiltering: 4

DetailLevel: 4

AvgFPS: 35.708408

MinFPS: 19.398531

MaxFPS: 82.834335

AvgFPSRender: 53.804302

AvgFPSSimulation: 106.187286

AvgTrianglesPerSecond: 10749379

MinTrianglesPerSecond: 1472843

MaxTrianglesPerSecond: 47162681

AquamarkScoreRender: 5381

AquamarkScoreSimulation: 5309

AquamarkScore: 35708

Faircry

Resolution: 1024×768
Ultra quality option, Direct3D renderer
Level: Pier, demo: 1.tmd
Pixel shader: default model
Antialising: None
Anisotrophic filtering: 1×

Faircry Faircry

Score = 22.58 FPS (Run 1)
Score = 23.23 FPS (Run 2)
Average score = 22.90 FPS

Doom 3

Doom 3 Doom 3

2148 Frames rendered in 65.2 seconds =32.9 FPS ( Frame Per Second )

Final Fantasy XI

Final Fantasy XI Final Fantasy XI

Result 3810 in High Resolution

3000 to 3999: “Very tough” PC

Test Perform on
Please Note that the performance of a Graphics Card will vary depending on the type and specifications of your computer.
• Windows XP Professional
• Intel Pentium 4A 2.2Mhz i845
• EPOS EP- 4PEAE
• 768 MB

 

 

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